
##########
  Keymap
##########

Conventions Used in This Manual
===============================

.. note, these conventions are for readers of the manual.
   A more detailed list of conventions for authors is available in the Writing Style section.

Keyboard
--------

Hotkeys are shown in this manual as they appear on a keyboard. For example:

.. list-table::
   :align: left
   :width: 95%
   :widths: 30 70

   * - :kbd:`G`
     - The "G" key by itself (as though you were typing a lowercase "g").
   * - :kbd:`Shift`, :kbd:`Ctrl`, :kbd:`Alt`
     - Modifier keys.
   * - :kbd:`Ctrl-W`, :kbd:`Shift-Alt-A`
     - Keys pressed simultaneously.
   * - :kbd:`0` to :kbd:`9`
     - The number keys on the row above the letters.
   * - :kbd:`Numpad0` to :kbd:`Numpad9`, :kbd:`NumpadPlus`
     - The keys on the separate numeric keypad.

Other keys are referred to by name, such as :kbd:`Esc`, :kbd:`Tab`,
and :kbd:`F1` through :kbd:`F12`.
Arrow keys are written as :kbd:`Left`, :kbd:`Right`, and so on.


Mouse
-----

Mouse buttons and wheel actions are referred to as:

.. list-table::
   :align: left
   :width: 95%
   :widths: 30 70

   * - :kbd:`LMB`
     - Left Mouse Button
   * - :kbd:`RMB`
     - Right Mouse Button
   * - :kbd:`MMB`
     - Middle Mouse Button
   * - :kbd:`Wheel`, :kbd:`WheelUp`, :kbd:`WheelDown`
     - Scrolling the mouse wheel.


Built-in Keymaps
================

Blender provides two default keymaps:

:doc:`Blender </interface/keymap/blender_default>`
   The default keymap, used throughout this manual.
:doc:`Industry Compatible </interface/keymap/industry_compatible>`
   A keymap that more closely matches the shortcuts of other 3D editing applications.

.. toctree::
   :hidden:
   :maxdepth: 1

   blender_default.rst
   industry_compatible.rst


Customizing
===========

You can customize keyboard and mouse shortcuts in the
:doc:`Preferences </editors/preferences/keymap>`.
