
********
Geometry
********

In this tab you control the geometry of your strokes.
It contains only the option to add modifiers.

As they always completely apply to the strokes' geometry (like object modifiers do).
They take the resulting two-dimensional strokes from the Freestyle line set and
displace or deform them in various ways.

As with other modifier stacks in Blender, they are applied from top to bottom.

.. figure:: /images/render_freestyle_parameter-editor_line-style_geometry_tab.png
   :align: center
   :width: 50%

   Line Style: Geometry.


.. _bpy.ops.scene.freestyle_geometry_modifier_add:

Modifiers
=========

Types
-----

- :doc:`/render/freestyle/view_layer/line_style/modifiers/geometry/2d_offset`
- :doc:`/render/freestyle/view_layer/line_style/modifiers/geometry/2d_transform`
- :doc:`/render/freestyle/view_layer/line_style/modifiers/geometry/backbone_stretcher`
- :doc:`/render/freestyle/view_layer/line_style/modifiers/geometry/bezier_curve`
- :doc:`/render/freestyle/view_layer/line_style/modifiers/geometry/blueprint`
- :doc:`/render/freestyle/view_layer/line_style/modifiers/geometry/guiding_lines`
- :doc:`/render/freestyle/view_layer/line_style/modifiers/geometry/perlin_noise_1d`
- :doc:`/render/freestyle/view_layer/line_style/modifiers/geometry/perlin_noise_2d`
- :doc:`/render/freestyle/view_layer/line_style/modifiers/geometry/polygonization`
- :doc:`/render/freestyle/view_layer/line_style/modifiers/geometry/sampling`
- :doc:`/render/freestyle/view_layer/line_style/modifiers/geometry/simplification`
- :doc:`/render/freestyle/view_layer/line_style/modifiers/geometry/sinus_displacement`
- :doc:`/render/freestyle/view_layer/line_style/modifiers/geometry/spatial_noise`
- :doc:`/render/freestyle/view_layer/line_style/modifiers/geometry/tip_remover`
