.. _bpy.ops.armature.separate:

**************
Separate Bones
**************

.. reference::

   :Mode:      Edit Mode
   :Menu:      :menuselection:`Armature --> Separate Bones`
   :Shortcut:  :kbd:`P`

You can, as with meshes, separate the selected bones in a new armature object
:menuselection:`Armature --> Separate`, :kbd:`Ctrl-Alt-P` and of course,
in *Object Mode*, you can join all selected armatures in one
:menuselection:`Object --> Join Objects`, :kbd:`Ctrl-J`.
