
##########
  Rigify
##########

Basics
======

.. toctree::
   :maxdepth: 2

   introduction.rst
   basics.rst
   bone_positioning.rst
   rig_features.rst


Customization
=============

.. toctree::
   :maxdepth: 1

   metarigs.rst
   rig_types/index.rst


Extensions
==========

.. toctree::
   :maxdepth: 1

   feature_sets.rst


Development
===========

Developer documentation is available on
the `Blender Developer Documentation <https://developer.blender.org/docs/features/animation/rigify/>`__.


.. reference::

   :Category: Rigging
   :Description: Automatic rigging from building-block components.
   :Location: :menuselection:`Properties --> Armature, Bone`, :menuselection:`3D Viewport --> Tools panel`,
              :menuselection:`3D Viewport --> Add menu --> Armature`
   :File: rigify folder
   :Author: Nathan Vegdahl, Lucio Rossi, Ivan Cappiello, Alexander Gavrilov
   :License: GPL
   :Note: This add-on is bundled with Blender.
