
################
  Output Nodes
################

Output nodes are the final node in every node tree.
Although you can add more than one, only one will be used (indicated by a colored or darkened header).
Output nodes are always preceded by :doc:`Shaders </render/shader_nodes/shader/index>`
except in the case of the :doc:`Displacement </render/materials/components/displacement>` of a Material Output.

.. toctree::
   :maxdepth: 1

   aov.rst
   material.rst
   light.rst
   world.rst
