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Introduction
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.. figure:: /images/render_cycles_introduction_overview.jpg

Cycles is Blender's physically-based path tracer for production rendering.
It is designed to provide physically based results out-of-the-box,
with artistic control and flexible shading nodes for production needs.

To use Cycles, select it as the *Render Engine* in the Render properties.
For :doc:`GPU accelerated rendering </render/cycles/gpu_rendering>`,
enable compatible devices in :menuselection:`Preferences --> System --> Cycles Render Devices`.

.. seealso::

   The `Cycles website <https://www.cycles-renderer.org/>`__ with more information and a gallery.
