.. _rna_enum_boidrule_type_items:

Boidrule Type Items
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:GOAL: Goal.

   Go to assigned object or loudest assigned signal source.
:AVOID: Avoid.

   Get away from assigned object or loudest assigned signal source.
:AVOID_COLLISION: Avoid Collision.

   Maneuver to avoid collisions with other boids and deflector objects in near future.
:SEPARATE: Separate.

   Keep from going through other boids.
:FLOCK: Flock.

   Move to center of neighbors and match their velocity.
:FOLLOW_LEADER: Follow Leader.

   Follow a boid or assigned object.
:AVERAGE_SPEED: Average Speed.

   Maintain speed, flight level or wander.
:FIGHT: Fight.

   Go to closest enemy and attack when in range.
