.. _bpy.types.EditBone:
.. _bpy.types.ArmatureEditBones:

#################
  Editing Bones
#################

.. toctree::
   :maxdepth: 2

   introduction.rst
   transform.rst
   bone_roll.rst
   extrude.rst
   duplicate.rst
   fill_between_joints.rst
   split.rst
   separate_bones.rst
   subdivide.rst
   switch_direction.rst
   symmetrize.rst
   naming.rst
   parenting.rst
   properties.rst
   delete.rst
